Sharing a project

Two different things behind one button. Give access, or show the cut.

Sharing means two different things, and Skeet keeps them apart on purpose.

Collaborate They sign in and edit Scoped to this project Sees your live changes For teammates Show No account needed Locked to one version Watch and comment only For clients
One button, two very different things. Pick by what the person needs to do.

Collaborate#

Someone gets access tied to their account and opens the project in the studio. They can edit.

Access covers this project and its media, not your whole workspace. Someone you added to one project cannot browse the rest of your library. That is worth stating plainly, because it is the kind of boundary people assume and products often get wrong.

Show#

A public link that plays a chosen version of the cut.

No account. No studio. No download, because the link plays the timeline rather than handing over a file. This is what you send a client for notes, or a subject for approval, without giving anyone a copy of the master.

A version is a saved snapshot of the cut. Take one before a big change, or whenever you send something out.

A share link always points at a version, never at "the project right now". A link that quietly followed your working timeline would mean the client opens the link you sent on Monday and watches a half finished Wednesday. Pointing the link at a newer version is something you do on purpose.

Which one you want#

  • Someone who will make changes: Collaborate
  • A client, a subject, anyone approving: Show

Sending an editable invite when you meant to send a preview is exactly the mistake this split prevents.

Last updated 21 August 2026